Porygon #137
#137scrapi
Fusions as Head320 / 470
Fusions as Body226 / 470
It is capable of reverting itself entirely back to program data in order to enter cyberspace. A Porygon is copy- protected so it cannot be duplicated.
HP65
Attack60
Defense70
Sp. Atk85
Sp. Def75
Speed40
Total395
- Category
- Virtual Pokemon
- Height
- 0.8 m
- Weight
- 36.5 kg
- Growth Rate
- Medium
- Catch Rate
- 45
- Gender Ratio
- Genderless
- Evolves To
#233 Porygon2
- Abilities:
- TraceShow informationDownloadShow information
- Hidden Abilities:
- AnalyticShow information
Sprites Gallery (20)
#137scrapi
#137aGame Freak
#137bPokémon TCG & monoski1
#137cmx_wellman
#137dmx_wellman
#137eGame Freak & iakop
#137fdonutsbg
#137gGame Freak & stickieanimates
#137hGame Freak & stickieanimates
#137iGame Freak & pory
#137jvivioclover
#137kGame Freak & cartoongod1502
#137lGame Freak & pory
#137mGame Freak & pory
#137nvivioclover
#137oGame Freak & pory
#137pGame Freak & pory
#137qGame Freak & pory
#137rPokémon TCG & monolithyk
Related Fusions (0)
Weaknesses | ||
---|---|---|
x2 | ||
x1 | ||
x0 |
Moves
Move | Level | Type | Category | Base Damage | Accuracy | PP | Effect | |||
---|---|---|---|---|---|---|---|---|---|---|
Conversion 2 | 1 | Status | - | - | 30 | The user changes its type to make itself resistant to the type of the attack the opponent used last. | ||||
Tackle | 1 | Physical | 40 | 100 | 35 | A physical attack in which the user charges and slams into the target with its whole body. | ||||
Conversion | 1 | Status | - | - | 30 | The user changes its type to become the same type as one of its moves. | ||||
Sharpen | 1 | Status | - | - | 30 | The user reduces its polygon count to make itself more jagged, raising the Attack stat. | ||||
Psybeam | 7 | Special | 65 | 100 | 20 | The target is attacked with a peculiar ray. It may also cause confusion. | ||||
Agility | 12 | Status | - | - | 30 | The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | ||||
Recover | 18 | Status | - | - | 10 | Restoring its own cells, the user restores its own HP by half of its max HP. | ||||
Magnet Rise | 23 | Status | - | - | 10 | The user levitates using electrically generated magnetism for five turns. | ||||
Signal Beam | 29 | Special | 75 | 100 | 15 | The user attacks with a sinister beam of light. It may also confuse the target. | ||||
Recycle | 34 | Status | - | - | 10 | The user recycles a held item that has been used in battle so it can be used again. | ||||
Discharge | 40 | Special | 80 | 100 | 15 | A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. | ||||
Lock-On | 45 | Status | - | - | 5 | The user takes sure aim at the target. It ensures the next attack does not fail to hit the target. | ||||
Tri Attack | 50 | Special | 80 | 100 | 10 | The user strikes with a simultaneous three-beam attack. May also paralyze, burn, or freeze the target. | ||||
Magic Coat | 56 | Status | - | - | 15 | A barrier reflects back to the target moves like Leech Seed and moves that damage status. | ||||
Zap Cannon | 62 | Special | 120 | 50 | 5 | The user fires an electric blast like a cannon to inflict damage and cause paralysis. |