Moltres #146
#146kattenkg
Fusions as Head275 / 470
Fusions as Body195 / 470
Moltres is a legendary bird Pokémon that can control fire. If injured, it is said to dip its body in the molten magma of a volcano to burn and heal itself.
HP90
Attack100
Defense90
Sp. Atk125
Sp. Def85
Speed90
Total580
- Category
- Flame Pokemon
- Height
- 2 m
- Weight
- 60 kg
- Growth Rate
- Slow
- Catch Rate
- 3
- Gender Ratio
- Genderless
- Abilities:
- PressureShow information
- Hidden Abilities:
- Flame BodyShow information
Sprites Gallery (13)
#146kattenkg
#146abumblesnap
#146bmozi1172
#146cGame Freak & sand_coffin
#146dfishuchan
#146eYassineAbouz
#146fGame Freak
#146gGame Freak & knuckles3andknuckles
#146hPokémon TCG & dr.pwoil
#146iPokémon TCG & quote.lass
#146j007z3lda
#146kGame Freak & tigeri102
Related Fusions (0)
Weaknesses | ||
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x4 | ||
x2 | ||
x1 | ||
x0.5 | ||
x0.25 | ||
x0 |
Moves
Move | Level | Type | Category | Base Damage | Accuracy | PP | Effect | |||
---|---|---|---|---|---|---|---|---|---|---|
Wing Attack | 1 | Physical | 60 | 100 | 35 | The target is struck with large, imposing wings spread wide to inflict damage. | ||||
Ember | 1 | Special | 40 | 100 | 25 | The target is attacked with small flames. It may also leave the target with a burn. | ||||
Fire Spin | 8 | Special | 35 | 85 | 15 | The target becomes trapped within a fierce vortex of fire that rages for four to five turns. | ||||
Agility | 15 | Status | - | - | 30 | The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | ||||
Endure | 22 | Status | - | - | 10 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||
Ancient Power | 29 | Special | 60 | 100 | 5 | The user attacks with a prehistoric power. It may also raise all the user's stats at once. | ||||
Flamethrower | 36 | Special | 90 | 100 | 15 | The target is scorched with an intense blast of fire. It may also leave the target with a burn. | ||||
Safeguard | 43 | Status | - | - | 25 | The user creates a protective field that prevents status problems for five turns. | ||||
Air Slash | 50 | Special | 75 | 95 | 15 | The user attacks with a blade of air that slices even the sky. It may also make the target flinch. | ||||
Sunny Day | 57 | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. | ||||
Heat Wave | 64 | Special | 95 | 90 | 10 | The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn. | ||||
Solar Beam | 71 | Special | 120 | 100 | 10 | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | ||||
Sky Attack | 78 | Physical | 140 | 90 | 5 | A second-turn attack move where critical hits land more easily. It may also make the target flinch. | ||||
Roost | 85 | Status | - | - | 10 | The user lands and rests its body. It restores the user's HP by up to half of its max HP. | ||||
Hurricane | 92 | Special | 110 | 70 | 10 | The user wraps its foe in a fierce wind that flies up into the sky. It may also confuse the foe. | ||||
Burn Up | 99 | Special | 130 | 100 | 5 | To inflict massive damage, the user burns itself out. The user will no longer be Fire type. |