Ho-Oh #250
#250Pokémon TCG & .ashari
Fusions as Head471 / 470
Fusions as Body472 / 470
Its feathers--which glow in seven colors depending on the angle at which they are struck by light--are thought to bring joy. It is said to live at the foot of a rainbow.
HP106
Attack130
Defense90
Sp. Atk110
Sp. Def154
Speed90
Total680
- Category
- Rainbow Pokemon
- Height
- 3.8 m
- Weight
- 199 kg
- Growth Rate
- Slow
- Catch Rate
- 3
- Gender Ratio
- Genderless
- Abilities:
- PressureShow information
- Hidden Abilities:
- RegeneratorShow information
Sprites Gallery (20)
#250Pokémon TCG & .ashari
#250aGame Freak
#250bGame Freak & maelmc
#250cjigokuro
#250dgordogamr
#250eiridescentmirage
#250fPokémon TCG & goldegummybear
#250gGame Freak & gasmaskblacky
#250hThe Pokémon Company & .magne.
#250iastral_rain
#250jGame Freak & djoing
#250kGame Freak & lunabups
#250lPokémon TCG & milchik
#250mGame Freak & sueterregorampa
#250ntreedragon
#250oThe Pokémon Company & lunabups
#250pGame Freak & sueterregorampa
#250qGame Freak & sueterregorampa
#250rPokémon TCG & digihope
Related Fusions (0)
Weaknesses | ||
---|---|---|
x4 | ||
x2 | ||
x1 | ||
x0.5 | ||
x0.25 | ||
x0 |
Moves
Move | Level | Type | Category | Base Damage | Accuracy | PP | Effect | |||
---|---|---|---|---|---|---|---|---|---|---|
Whirlwind | 1 | Status | - | - | 20 | The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends. | ||||
Weather Ball | 1 | Special | 50 | 100 | 10 | An attack move that varies in power and type depending on the weather. | ||||
Gust | 9 | Special | 40 | 100 | 35 | A gust of wind is whipped up by wings and launched at the target to inflict damage. | ||||
Brave Bird | 15 | Physical | 120 | 100 | 15 | The user tucks in its wings and charges from a low altitude. The user also takes serious damage. | ||||
Extrasensory | 23 | Special | 80 | 100 | 20 | The user attacks with an odd, unseeable power. It may also make the target flinch. | ||||
Sunny Day | 29 | Status | - | - | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. | ||||
Fire Blast | 37 | Special | 110 | 85 | 5 | The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | ||||
Sacred Fire | 43 | Physical | 100 | 95 | 5 | The target is razed with a mystical fire of great intensity. It may also leave the target with a burn. | ||||
Punishment | 50 | Physical | 1 | 100 | 5 | This attack's power increases the more the target has powered up with stat changes. | ||||
Ancient Power | 57 | Special | 60 | 100 | 5 | The user attacks with a prehistoric power. It may also raise all the user's stats at once. | ||||
Safeguard | 65 | Status | - | - | 25 | The user creates a protective field that prevents status problems for five turns. | ||||
Recover | 71 | Status | - | - | 10 | Restoring its own cells, the user restores its own HP by half of its max HP. | ||||
Future Sight | 79 | Special | 120 | 100 | 10 | Two turns after this move is used, a hunk of psychic energy attacks the target. | ||||
Natural Gift | 85 | Physical | 1 | 100 | 15 | The user draws power to attack by using its held Berry. The Berry determines its type and power. | ||||
Calm Mind | 93 | Status | - | - | 20 | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | ||||
Sky Attack | 99 | Physical | 140 | 90 | 5 | A second-turn attack move where critical hits land more easily. It may also make the target flinch. |