Munchlax #260

Fusions as Head211 / 470
Fusions as Body237 / 470

It wolfs down its weight in food once a day, swallowing food whole with almost no chewing.

HP135
Attack85
Defense40
Sp. Atk40
Sp. Def85
Speed5
Total390
Category
Big Eater Pokemon
Height
0.6 m
Weight
105 kg
Growth Rate
Slow
Catch Rate
50
Gender Ratio
12.5% F, 87.5% M
Evolves To

#143 Snorlax

Abilities:
Hidden Abilities:
Sprites Gallery (11)

Related Fusions (0)

Weaknesses
x2
FIGHTING
x1
NORMALFIREWATERELECTRICGRASSICEPOISONGROUNDFLYINGPSYCHICBUGROCKDRAGONDARKSTEELFAIRY
x0
GHOST

Moves

MoveLevelTypeCategoryBase DamageAccuracyPPEffect
Last Resort1NORMALPhysical1401005This move can be used only after the user has used all the other moves it knows in the battle.
Recycle1NORMALStatus--10The user recycles a held item that has been used in battle so it can be used again.
Lick1GHOSTPhysical3010030The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.
Metronome1NORMALStatus--10The user waggles a finger and stimulates its brain into randomly using nearly any move.
Odor Sleuth1NORMALStatus--40Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
Tackle1NORMALPhysical4010035A physical attack in which the user charges and slams into the target with its whole body.
Defense Curl4NORMALStatus--40The user curls up to conceal weak spots and raise its Defense stat.
Amnesia9PSYCHICStatus--20The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat.
Lick12GHOSTPhysical3010030The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.
Chip Away17NORMALPhysical7010020Seeking an opening, the user strikes continually. The foe's stat changes don't affect the damage.
Screech20NORMALStatus-8540An earsplitting screech harshly reduces the target's Defense stat.
Body Slam25NORMALPhysical8510015The user drops onto the target with its full body weight. It may leave the target with paralysis.
Stockpile28NORMALStatus--20The user charges up power and raises both its Defense and Sp. Def. The move can be used three times.
Swallow33NORMALStatus--10The power stored using the move Stockpile is absorbed by the user to heal its HP.
Rollout36ROCKPhysical309020The user continually rolls into the target over five turns. It becomes stronger each time it hits.
Fling41DARKPhysical110010The user flings its held item at the target to attack. Its power and effects depend on the item.
Belly Drum44NORMALStatus--10The user maximizes its Attack stat in exchange for HP equal to half its max HP.
Natural Gift49NORMALPhysical110015The user draws power to attack by using its held Berry. The Berry determines its type and power.
Snatch50DARKStatus--10The user steals the effects of any healing or stat-changing move the foe attempts to use.
Last Resort57NORMALPhysical1401005This move can be used only after the user has used all the other moves it knows in the battle.