Porygon-Z #275
#275scrapi
Fusions as Head434 / 470
Fusions as Body220 / 470
Additional software was installed to make it a better Pokémon. It began acting oddly, however.
HP85
Attack80
Defense70
Sp. Atk135
Sp. Def75
Speed90
Total535
- Category
- Virtual Pokemon
- Height
- 0.9 m
- Weight
- 34 kg
- Growth Rate
- Medium
- Catch Rate
- 30
- Gender Ratio
- Genderless
- Evolves From
#233 Porygon2
- Abilities:
- AdaptabilityShow informationDownloadShow information
- Hidden Abilities:
- AnalyticShow information
Sprites Gallery (11)
#275scrapi
#275aGame Freak
#275bruminino
#275cadelif25
#275dGame Freak & pory
#275esr.coiso
#275fstickieanimates
#275gGame Freak & pory
#275hsr.coiso
#275isr.coiso
Related Fusions (0)
Weaknesses | ||
---|---|---|
x2 | ||
x1 | ||
x0 |
Moves
Move | Level | Type | Category | Base Damage | Accuracy | PP | Effect | |||
---|---|---|---|---|---|---|---|---|---|---|
Trick Room | 1 | Status | - | - | 5 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. | ||||
Zap Cannon | 1 | Special | 120 | 50 | 5 | The user fires an electric blast like a cannon to inflict damage and cause paralysis. | ||||
Magic Coat | 1 | Status | - | - | 15 | A barrier reflects back to the target moves like Leech Seed and moves that damage status. | ||||
Conversion 2 | 1 | Status | - | - | 30 | The user changes its type to make itself resistant to the type of the attack the opponent used last. | ||||
Tackle | 1 | Physical | 40 | 100 | 35 | A physical attack in which the user charges and slams into the target with its whole body. | ||||
Conversion | 1 | Status | - | - | 30 | The user changes its type to become the same type as one of its moves. | ||||
Nasty Plot | 1 | Status | - | - | 20 | The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. | ||||
Psybeam | 7 | Special | 65 | 100 | 20 | The target is attacked with a peculiar ray. It may also cause confusion. | ||||
Agility | 12 | Status | - | - | 30 | The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | ||||
Recover | 18 | Status | - | - | 10 | Restoring its own cells, the user restores its own HP by half of its max HP. | ||||
Magnet Rise | 23 | Status | - | - | 10 | The user levitates using electrically generated magnetism for five turns. | ||||
Signal Beam | 29 | Special | 75 | 100 | 15 | The user attacks with a sinister beam of light. It may also confuse the target. | ||||
Embargo | 34 | Status | - | 100 | 15 | It prevents the target from using its held item. Its Trainer is also prevented from using items on it. | ||||
Discharge | 40 | Special | 80 | 100 | 15 | A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. | ||||
Lock-On | 45 | Status | - | - | 5 | The user takes sure aim at the target. It ensures the next attack does not fail to hit the target. | ||||
Tri Attack | 50 | Special | 80 | 100 | 10 | The user strikes with a simultaneous three-beam attack. May also paralyze, burn, or freeze the target. | ||||
Magic Coat | 56 | Status | - | - | 15 | A barrier reflects back to the target moves like Leech Seed and moves that damage status. | ||||
Zap Cannon | 62 | Special | 120 | 50 | 5 | The user fires an electric blast like a cannon to inflict damage and cause paralysis. | ||||
Hyper Beam | 67 | Special | 150 | 90 | 5 | The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |