Shedinja #289
#289Game Freak
Fusions as Head394 / 470
Fusions as Body277 / 470
A peculiar Pokémon that floats in air even though its wings remain completely still. The inside of its body is hollow and utterly dark.
HP1
Attack90
Defense45
Sp. Atk30
Sp. Def30
Speed40
Total236
- Category
- Shed Pokemon
- Height
- 0.8 m
- Weight
- 1.2 kg
- Growth Rate
- Erratic
- Catch Rate
- 45
- Gender Ratio
- Genderless
- Evolves From
#382 Nincada
- Abilities:
- Wonder GuardShow information
- Hidden Abilities:
- Wonder GuardShow information
Sprites Gallery (9)
#289Game Freak
#289ascrapi
#289bjimothynutlerman
#289cel_gord0
#289dThe Pokémon Company & cristata
#289eThe Pokémon Company & cristata
#289fPokémon TCG & dbxylevi
#289gGame Freak & gasmaskblacky
Related Fusions (0)
Weaknesses | ||
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x2 | ||
x1 | ||
x0.5 | ||
x0 |
Moves
Move | Level | Type | Category | Base Damage | Accuracy | PP | Effect | |||
---|---|---|---|---|---|---|---|---|---|---|
Scratch | 1 | Physical | 40 | 100 | 35 | Hard, pointed, and sharp claws rake the target to inflict damage. | ||||
Harden | 1 | Status | - | - | 30 | The user stiffens all the muscles in its body to raise its Defense stat. | ||||
Absorb | 1 | Special | 20 | 100 | 25 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||
Sand Attack | 1 | Status | - | 100 | 15 | Sand is hurled in the target's face, reducing its accuracy. | ||||
Absorb | 5 | Special | 20 | 100 | 25 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | ||||
Sand Attack | 9 | Status | - | 100 | 15 | Sand is hurled in the target's face, reducing its accuracy. | ||||
Fury Swipes | 13 | Physical | 18 | 80 | 15 | The target is raked with sharp claws or scythes for two to five times in quick succession. | ||||
Spite | 17 | Status | - | 100 | 10 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | ||||
Shadow Sneak | 21 | Physical | 40 | 100 | 30 | The user extends its shadow and attacks the target from behind. This move always goes first. | ||||
Mind Reader | 25 | Status | - | - | 5 | The user senses the foe's movements with its mind to ensure its next attack does not miss the foe. | ||||
Confuse Ray | 29 | Status | - | 100 | 10 | The target is exposed to a sinister ray that triggers confusion. | ||||
Shadow Ball | 33 | Special | 80 | 100 | 15 | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | ||||
Grudge | 37 | Status | - | - | 5 | If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out. | ||||
Heal Block | 41 | Status | - | 100 | 15 | For five turns, the foe is prevented from using any moves, Abilities, or held items that recover HP. | ||||
Phantom Force | 45 | Physical | 90 | 100 | 10 | The user vanishes somewhere, then strikes on the next turn. Hits through protections. |