Aggron #333

Fusions as Head233 / 470
Fusions as Body265 / 470

Its iron horns grow longer a little at a time. They are used to determine the Aggron's age. The gouges in its armor are worn with pride as mementos from battles.

HP70
Attack110
Defense180
Sp. Atk60
Sp. Def60
Speed50
Total530
Category
Iron Armor Pokemon
Height
2.1 m
Weight
360 kg
Growth Rate
Slow
Catch Rate
45
Gender Ratio
50% F, 50% M
Evolves From

#391 Lairon

Abilities:
Hidden Abilities:
Sprites Gallery (18)
333f Sprite Image
#333ffalucat
333g Sprite Image
#333gonix98
333l Sprite Image
#333lonix98
333o Sprite Image
#333oComing Soon (WIP)
333p Sprite Image
#333pComing Soon (WIP)
333 Sprite Image
#333Autogen

Related Fusions (0)

Weaknesses
x4
FIGHTINGGROUND
x2
WATER
x1
FIREELECTRICGRASSGHOSTDARKSTEEL
x0.5
ICEPSYCHICBUGROCKDRAGONFAIRY
x0.25
NORMALFLYING
x0
POISON

Moves

MoveLevelTypeCategoryBase DamageAccuracyPPEffect
Tackle1NORMALPhysical4010035A physical attack in which the user charges and slams into the target with its whole body.
Harden1NORMALStatus--30The user stiffens all the muscles in its body to raise its Defense stat.
Mud-Slap1GROUNDSpecial2010010The user hurls mud in the target's face to inflict damage and lower its accuracy.
Headbutt1NORMALPhysical7010015The user sticks out its head and attacks by charging into the foe. It may also make the target flinch.
Mud-Slap4GROUNDSpecial2010010The user hurls mud in the target's face to inflict damage and lower its accuracy.
Headbutt7NORMALPhysical7010015The user sticks out its head and attacks by charging into the foe. It may also make the target flinch.
Metal Claw10STEELPhysical509535The target is raked with steel claws. It may also raise the user's Attack stat.
Rock Tomb13ROCKPhysical609515Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
Protect16NORMALStatus--10It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Roar19NORMALStatus--20The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
Iron Head22STEELPhysical8010015The foe slams the target with its steel-hard head. It may also make the target flinch.
Rock Slide25ROCKPhysical759010Large boulders are hurled at the foes to inflict damage. It may also make the targets flinch.
Take Down28NORMALPhysical908520A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
Metal Sound31STEELStatus-8540A horrible sound like scraping metal harshly reduces the target's Sp. Def stat.
Iron Tail35STEELPhysical1007515The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
Iron Defense39STEELStatus--15The user hardens its body's surface like iron, sharply raising its Defense stat.
Double-Edge45NORMALPhysical12010015A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.
Autotomize51STEELStatus--15The user sheds part of its body to make itself lighter and sharply raise its Speed stat.
Heavy Slam57STEELPhysical110010The user slams into the foe with its heavy body. The heavier the user, the greater the damage.
Metal Burst63STEELPhysical110010The user retaliates with much greater power against the target that last inflicted damage on it.