Klinklang #337
#337seaslux
Fusions as Head467 / 470
Fusions as Body182 / 470
The gear with the red core is rotated at high speed for a rapid energy charge.
HP60
Attack100
Defense115
Sp. Atk70
Sp. Def85
Speed90
Total520
- Category
- Gear Pokemon
- Height
- 0.6 m
- Weight
- 81 kg
- Growth Rate
- Parabolic
- Catch Rate
- 30
- Gender Ratio
- Genderless
- Evolves From
#398 Klang
- Abilities:
- PlusShow informationMinusShow information
- Hidden Abilities:
- Clear BodyShow information
Sprites Gallery (8)
#337seaslux
#337ajust_a_husk
#337bhydrodex
#337cGame Freak
#337dGame Freak & toadettexmushina
#337emystora
Related Fusions (0)
Weaknesses | ||
---|---|---|
x2 | ||
x1 | ||
x0.5 | ||
x0 |
Moves
Move | Level | Type | Category | Base Damage | Accuracy | PP | Effect | |||
---|---|---|---|---|---|---|---|---|---|---|
Magnetic Flux | 0 | Status | - | - | 20 | Manipulates magnetic fields to raise the Defense and Sp. Def stats of allies with Plus or Minus Abilities. | ||||
Magnetic Flux | 1 | Status | - | - | 20 | Manipulates magnetic fields to raise the Defense and Sp. Def stats of allies with Plus or Minus Abilities. | ||||
Gear Up | 1 | Status | - | - | 20 | The user engages its gears to raise the Attack and Sp. Atk of allies with the Plus or Minus Ability. | ||||
Vice Grip | 1 | Physical | 55 | 100 | 30 | The target is gripped and squeezed from both sides to inflict damage. | ||||
Charge | 1 | Status | - | - | 20 | The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat. | ||||
Thunder Shock | 1 | Special | 40 | 100 | 30 | A jolt of electricity is hurled at the foe to inflict damage. It may also leave the target with paralysis. | ||||
Gear Grind | 1 | Physical | 50 | 85 | 15 | The user attacks by throwing two steel gears at its target. | ||||
Charge | 6 | Status | - | - | 20 | The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat. | ||||
Thunder Shock | 11 | Special | 40 | 100 | 30 | A jolt of electricity is hurled at the foe to inflict damage. It may also leave the target with paralysis. | ||||
Gear Grind | 16 | Physical | 50 | 85 | 15 | The user attacks by throwing two steel gears at its target. | ||||
Bind | 21 | Physical | 15 | 85 | 20 | Things such as long bodies or tentacles are used to bind and squeeze the foe for four to five turns. | ||||
Charge Beam | 25 | Special | 50 | 90 | 10 | The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | ||||
Autotomize | 31 | Status | - | - | 15 | The user sheds part of its body to make itself lighter and sharply raise its Speed stat. | ||||
Mirror Shot | 36 | Special | 65 | 85 | 10 | The user looses a flash of energy from its polished body. It may also lower the target's accuracy. | ||||
Screech | 40 | Status | - | 85 | 40 | An earsplitting screech harshly reduces the target's Defense stat. | ||||
Discharge | 44 | Special | 80 | 100 | 15 | A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. | ||||
Metal Sound | 48 | Status | - | 85 | 40 | A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. | ||||
Shift Gear | 54 | Status | - | - | 10 | The user rotates its gears, raising its Attack and sharply raising its Speed. | ||||
Lock-On | 60 | Status | - | - | 5 | The user takes sure aim at the target. It ensures the next attack does not fail to hit the target. | ||||
Zap Cannon | 66 | Special | 120 | 50 | 5 | The user fires an electric blast like a cannon to inflict damage and cause paralysis. | ||||
Hyper Beam | 72 | Special | 150 | 90 | 5 | The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |