Klefki #371
#371sdfproteam
Fusions as Head252 / 470
Fusions as Body214 / 470
It never lets go of a key that it likes, so people give it the keys to vaults and safes as a way to prevent crime.
HP57
Attack80
Defense91
Sp. Atk80
Sp. Def87
Speed75
Total470
- Category
- Key Ring Pokemon
- Height
- 0.2 m
- Weight
- 3 kg
- Growth Rate
- Fast
- Catch Rate
- 60
- Gender Ratio
- 50% F, 50% M
- Abilities:
- PranksterShow information
- Hidden Abilities:
- MagicianShow information
Sprites Gallery (6)
Related Fusions (0)
Weaknesses | ||
---|---|---|
x2 | ||
x1 | ||
x0.5 | ||
x0.25 | ||
x0 |
Moves
Move | Level | Type | Category | Base Damage | Accuracy | PP | Effect | |||
---|---|---|---|---|---|---|---|---|---|---|
Fairy Lock | 1 | Status | - | - | 10 | By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn. | ||||
Tackle | 1 | Physical | 40 | 100 | 35 | A physical attack in which the user charges and slams into the target with its whole body. | ||||
Fairy Wind | 5 | Special | 40 | 100 | 30 | The user stirs up a fairy wind and strikes the target with it. | ||||
Astonish | 8 | Physical | 30 | 100 | 15 | The user attacks the target while shouting in a startling fashion. It may also make the target flinch. | ||||
Metal Sound | 12 | Status | - | 85 | 40 | A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. | ||||
Spikes | 15 | Status | - | - | 20 | The user lays a trap of spikes at the foe's feet. The trap hurts foes that switch into battle. | ||||
Draining Kiss | 18 | Special | 50 | 100 | 10 | The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage dealt. | ||||
Crafty Shield | 23 | Status | - | - | 10 | The user protects itself and its allies from status moves with a mysterious power. | ||||
Foul Play | 27 | Physical | 95 | 100 | 15 | The user turns the foe's power against it. It does more damage the higher the target's Attack stat. | ||||
Torment | 32 | Status | - | 100 | 15 | The user torments and enrages the foe, making it incapable of using the same move twice in a row. | ||||
Mirror Shot | 34 | Special | 65 | 85 | 10 | The user looses a flash of energy from its polished body. It may also lower the target's accuracy. | ||||
Imprison | 36 | Status | - | - | 10 | If the foe knows any move also known by the user, the foe is prevented from using it. | ||||
Recycle | 40 | Status | - | - | 10 | The user recycles a held item that has been used in battle so it can be used again. | ||||
Play Rough | 43 | Physical | 90 | 90 | 10 | The user plays rough with the target and attacks it. This may also lower the target's Attack stat. | ||||
Magic Room | 44 | Status | - | - | 10 | The user creates a bizarre area in which Pokémon's held items lose their effects for five turns. | ||||
Heal Block | 50 | Status | - | 100 | 15 | For five turns, the foe is prevented from using any moves, Abilities, or held items that recover HP. |