Wailmer #387
#387Pokémon TCG & kattenkg
Fusions as Head152 / 470
Fusions as Body209 / 470
While this Pokémon usually lives in the sea, it can survive on land, although not too long. It loses vitality if its body becomes dried out.
HP130
Attack70
Defense35
Sp. Atk70
Sp. Def35
Speed60
Total400
- Category
- Ball Whale Pokemon
- Height
- 2 m
- Weight
- 130 kg
- Growth Rate
- Fluctuating
- Catch Rate
- 125
- Gender Ratio
- 50% F, 50% M
- Evolves To
#314 Wailord
- Abilities:
- Water VeilShow informationObliviousShow information
- Hidden Abilities:
- PressureShow information
Sprites Gallery (6)
#387Pokémon TCG & kattenkg
#387aGame Freak
#387btiagopsousaaa
#387cgnose_
#387dThe Pokémon Company & pinkyoshi2350
Related Fusions (0)
Weaknesses | ||
---|---|---|
x2 | ||
x1 | ||
x0.5 |
Moves
Move | Level | Type | Category | Base Damage | Accuracy | PP | Effect | |||
---|---|---|---|---|---|---|---|---|---|---|
Splash | 1 | Status | - | - | 40 | The user just flops and splashes around to no effect at all... | ||||
Growl | 4 | Status | - | 100 | 40 | The user growls in an endearing way, making the foe less wary. The foe's Attack stat is lowered. | ||||
Water Gun | 7 | Special | 40 | 100 | 25 | The target is blasted with a forceful shot of water. | ||||
Rollout | 10 | Physical | 30 | 90 | 20 | The user continually rolls into the target over five turns. It becomes stronger each time it hits. | ||||
Whirlpool | 13 | Special | 35 | 85 | 15 | Traps foes in a violent swirling whirlpool for four to five turns. | ||||
Astonish | 16 | Physical | 30 | 100 | 15 | The user attacks the target while shouting in a startling fashion. It may also make the target flinch. | ||||
Water Pulse | 19 | Special | 60 | 100 | 20 | The user attacks the target with a pulsing blast of water. It may also confuse the target. | ||||
Mist | 22 | Status | - | - | 30 | The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. | ||||
Brine | 25 | Special | 65 | 100 | 10 | If the target's HP is down to about half, this attack will hit with double the power. | ||||
Rest | 29 | Status | - | - | 10 | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | ||||
Water Spout | 33 | Special | 150 | 100 | 5 | The user spouts water to damage the foe. The lower the user's HP, the less powerful it becomes. | ||||
Amnesia | 37 | Status | - | - | 20 | The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | ||||
Dive | 41 | Physical | 80 | 100 | 10 | Diving on the first turn, the user rises and hits on the next turn. It can be used to dive in the ocean. | ||||
Bounce | 45 | Physical | 85 | 85 | 5 | The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. | ||||
Hydro Pump | 49 | Special | 110 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. | ||||
Heavy Slam | 53 | Physical | 1 | 100 | 10 | The user slams into the foe with its heavy body. The heavier the user, the greater the damage. |