Jigglypuff #039

Fusions as Head282 / 470
Fusions as Body344 / 470

Nothing can avoid falling asleep hearing a Jigglypuff's song. The sound waves of its singing voice match the brain waves of someone in a deep sleep.

HP115
Attack45
Defense20
Sp. Atk45
Sp. Def25
Speed20
Total270
Category
Balloon Pokemon
Height
0.5 m
Weight
5.5 kg
Growth Rate
Fast
Catch Rate
170
Gender Ratio
75% F, 25% M
Evolves From

#174 Igglybuff

Evolves To

#40 Wigglytuff

Abilities:
Hidden Abilities:

Related Fusions (0)

Weaknesses
x2
POISONSTEEL
x1
NORMALFIREWATERELECTRICGRASSICEFIGHTINGGROUNDFLYINGPSYCHICROCKFAIRY
x0.5
BUGDARK
x0
GHOSTDRAGON

Moves

MoveLevelTypeCategoryBase DamageAccuracyPPEffect
Sing1NORMALStatus-5515A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
Defense Curl3NORMALStatus--40The user curls up to conceal weak spots and raise its Defense stat.
Pound5NORMALPhysical4010035The target is physically pounded with a long tail or a foreleg, etc.
Play Nice9NORMALStatus--20The user and target become friends. The target loses its will to fight, lowering its Attack stat.
Disarming Voice11FAIRYSpecial40-15Letting out a charming cry, the user does emotional damage to foes. This attack never misses.
Disable14NORMALStatus-10020For four turns, this move prevents the target from using the move it last used.
Double Slap17NORMALPhysical158510The target is slapped repeatedly, back and forth, two to five times in a row.
Rollout20ROCKPhysical309020The user continually rolls into the target over five turns. It becomes stronger each time it hits.
Round22NORMALSpecial6010015The user attacks with a song. Others can join in the Round and make the attack do greater damage.
Stockpile25NORMALStatus--20The user charges up power and raises both its Defense and Sp. Def. The move can be used three times.
Swallow25NORMALStatus--10The power stored using the move Stockpile is absorbed by the user to heal its HP.
Spit Up25NORMALSpecial110010The power stored using the move Stockpile is released all at once in an attack.
Wake-Up Slap27FIGHTINGPhysical7010010This attack inflicts big damage on a sleeping target. It also wakes the target up, however.
Rest30PSYCHICStatus--10The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
Body Slam32NORMALPhysical8510015The user drops onto the target with its full body weight. It may leave the target with paralysis.
Gyro Ball35STEELPhysical11005The user tackles the target with a high-speed spin. The slower the user, the greater the damage.
Mimic38NORMALStatus--10The user copies the move last used by the foe. The move can be used until the user is switched out.
Hyper Voice41NORMALSpecial9010010The user lets loose a horribly echoing shout with the power to inflict damage.
Double-Edge45NORMALPhysical12010015A reckless, life-risking tackle. It also damages the user by a fairly large amount, however.