Aron #390
#390bizmythe
Fusions as Head244 / 470
Fusions as Body234 / 470
A Pokémon that is clad in steel armor. A new suit of armor is made when it evolves. The old, discarded armor is salvaged as metal for making iron products.
HP50
Attack70
Defense100
Sp. Atk40
Sp. Def40
Speed30
Total330
- Category
- Iron Armor Pokemon
- Height
- 0.4 m
- Weight
- 60 kg
- Growth Rate
- Slow
- Catch Rate
- 180
- Gender Ratio
- 50% F, 50% M
- Evolves To
#391 Lairon
- Abilities:
- SturdyShow informationRock HeadShow information
- Hidden Abilities:
- Heavy MetalShow information
Sprites Gallery (8)
#390bizmythe
#390aGame Freak & _actias10_
#390bGame Freak & _actias10_
#390cGame Freak & _actias10_
#390dGame Freak
#390eThe Pokémon Company & onix98
#390ftitaniumturtle
Related Fusions (0)
Weaknesses | ||
---|---|---|
x4 | ||
x2 | ||
x1 | ||
x0.5 | ||
x0.25 | ||
x0 |
Moves
Move | Level | Type | Category | Base Damage | Accuracy | PP | Effect | |||
---|---|---|---|---|---|---|---|---|---|---|
Tackle | 1 | Physical | 40 | 100 | 35 | A physical attack in which the user charges and slams into the target with its whole body. | ||||
Harden | 1 | Status | - | - | 30 | The user stiffens all the muscles in its body to raise its Defense stat. | ||||
Mud-Slap | 4 | Special | 20 | 100 | 10 | The user hurls mud in the target's face to inflict damage and lower its accuracy. | ||||
Headbutt | 7 | Physical | 70 | 100 | 15 | The user sticks out its head and attacks by charging into the foe. It may also make the target flinch. | ||||
Metal Claw | 10 | Physical | 50 | 95 | 35 | The target is raked with steel claws. It may also raise the user's Attack stat. | ||||
Rock Tomb | 13 | Physical | 60 | 95 | 15 | Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | ||||
Protect | 16 | Status | - | - | 10 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||
Roar | 19 | Status | - | - | 20 | The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. | ||||
Iron Head | 22 | Physical | 80 | 100 | 15 | The foe slams the target with its steel-hard head. It may also make the target flinch. | ||||
Rock Slide | 25 | Physical | 75 | 90 | 10 | Large boulders are hurled at the foes to inflict damage. It may also make the targets flinch. | ||||
Take Down | 28 | Physical | 90 | 85 | 20 | A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | ||||
Metal Sound | 31 | Status | - | 85 | 40 | A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. | ||||
Iron Tail | 34 | Physical | 100 | 75 | 15 | The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. | ||||
Iron Defense | 37 | Status | - | - | 15 | The user hardens its body's surface like iron, sharply raising its Defense stat. | ||||
Double-Edge | 40 | Physical | 120 | 100 | 15 | A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | ||||
Autotomize | 43 | Status | - | - | 15 | The user sheds part of its body to make itself lighter and sharply raise its Speed stat. | ||||
Heavy Slam | 46 | Physical | 1 | 100 | 10 | The user slams into the foe with its heavy body. The heavier the user, the greater the damage. | ||||
Metal Burst | 49 | Physical | 1 | 100 | 10 | The user retaliates with much greater power against the target that last inflicted damage on it. |