Klang #398
#398seaslux
Fusions as Head186 / 470
Fusions as Body155 / 470
Spinning minigears are rotated at high speed and repeatedly fired away. It is dangerous if the gears don't return.
HP60
Attack80
Defense95
Sp. Atk70
Sp. Def85
Speed50
Total440
Sprites Gallery (6)
Related Fusions (0)
Weaknesses | ||
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x2 | ||
x1 | ||
x0.5 | ||
x0 |
Moves
Move | Level | Type | Category | Base Damage | Accuracy | PP | Effect | |||
---|---|---|---|---|---|---|---|---|---|---|
Vice Grip | 1 | Physical | 55 | 100 | 30 | The target is gripped and squeezed from both sides to inflict damage. | ||||
Charge | 1 | Status | - | - | 20 | The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat. | ||||
Thunder Shock | 1 | Special | 40 | 100 | 30 | A jolt of electricity is hurled at the foe to inflict damage. It may also leave the target with paralysis. | ||||
Gear Grind | 1 | Physical | 50 | 85 | 15 | The user attacks by throwing two steel gears at its target. | ||||
Charge | 6 | Status | - | - | 20 | The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat. | ||||
Thunder Shock | 11 | Special | 40 | 100 | 30 | A jolt of electricity is hurled at the foe to inflict damage. It may also leave the target with paralysis. | ||||
Gear Grind | 16 | Physical | 50 | 85 | 15 | The user attacks by throwing two steel gears at its target. | ||||
Bind | 21 | Physical | 15 | 85 | 20 | Things such as long bodies or tentacles are used to bind and squeeze the foe for four to five turns. | ||||
Charge Beam | 26 | Special | 50 | 90 | 10 | The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | ||||
Autotomize | 31 | Status | - | - | 15 | The user sheds part of its body to make itself lighter and sharply raise its Speed stat. | ||||
Mirror Shot | 36 | Special | 65 | 85 | 10 | The user looses a flash of energy from its polished body. It may also lower the target's accuracy. | ||||
Screech | 40 | Status | - | 85 | 40 | An earsplitting screech harshly reduces the target's Defense stat. | ||||
Discharge | 44 | Special | 80 | 100 | 15 | A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. | ||||
Metal Sound | 48 | Status | - | 85 | 40 | A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. | ||||
Shift Gear | 52 | Status | - | - | 10 | The user rotates its gears, raising its Attack and sharply raising its Speed. | ||||
Lock-On | 56 | Status | - | - | 5 | The user takes sure aim at the target. It ensures the next attack does not fail to hit the target. | ||||
Zap Cannon | 60 | Special | 120 | 50 | 5 | The user fires an electric blast like a cannon to inflict damage and cause paralysis. | ||||
Hyper Beam | 64 | Special | 150 | 90 | 5 | The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |