Solosis #406

Fusions as Head469 / 470
Fusions as Body315 / 470

Because their bodies are enveloped in a special liquid, they can survive in any environment.

HP45
Attack30
Defense40
Sp. Atk105
Sp. Def50
Speed20
Total290
Category
Cell Pokemon
Height
0.3 m
Weight
1 kg
Growth Rate
Parabolic
Catch Rate
200
Gender Ratio
50% F, 50% M
Evolves To

#407 Duosion

Abilities:
Hidden Abilities:
Sprites Gallery (6)

Related Fusions (0)

Weaknesses
x2
BUGGHOSTDARK
x1
NORMALFIREWATERELECTRICGRASSICEPOISONGROUNDFLYINGROCKDRAGONSTEELFAIRY
x0.5
FIGHTINGPSYCHIC

Moves

MoveLevelTypeCategoryBase DamageAccuracyPPEffect
Psywave1PSYCHICSpecial110015The target is attacked with an odd psychic wave. The attack varies in intensity.
Reflect3PSYCHICStatus--20A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
Rollout7ROCKPhysical309020The user continually rolls into the target over five turns. It becomes stronger each time it hits.
Snatch10DARKStatus--10The user steals the effects of any healing or stat-changing move the foe attempts to use.
Hidden Power14NORMALSpecial6010015A unique attack that varies in type and intensity depending on the Pokémon using it.
Light Screen16PSYCHICStatus--30A wondrous wall of light is put up to suppress damage from special attacks for five turns.
Charm19FAIRYStatus-10020The user charmingly gazes at the foe, making it less wary. The target's Attack is harshly lowered.
Recover24NORMALStatus--10Restoring its own cells, the user restores its own HP by half of its max HP.
Psyshock25PSYCHICSpecial8010010The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Endeavor28NORMALPhysical11005An attack move that cuts down the target's HP to equal the user's HP.
Future Sight31PSYCHICSpecial12010010Two turns after this move is used, a hunk of psychic energy attacks the target.
Pain Split33NORMALStatus--20The user adds its HP to the target's HP, then equally shares the combined HP with the target.
Psychic37PSYCHICSpecial9010010The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
Skill Swap40PSYCHICStatus--10The user employs its psychic power to exchange Abilities with the target.
Heal Block46PSYCHICStatus-10015For five turns, the foe is prevented from using any moves, Abilities, or held items that recover HP.
Wonder Room48PSYCHICStatus--10The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for 5 turns.