Golduck #055
#055Game Freak & blaquaza
Fusions as Head216 / 470
Fusions as Body239 / 470
A Golduck is an adept swimmer. It sometimes joins competitive swimmers in training. It uses psychic powers when its forehead shimmers with light.
HP80
Attack82
Defense78
Sp. Atk95
Sp. Def80
Speed85
Total500
- Category
- Duck Pokemon
- Height
- 1.7 m
- Weight
- 76.6 kg
- Growth Rate
- Medium
- Catch Rate
- 75
- Gender Ratio
- 50% F, 50% M
- Evolves From
#54 Psyduck
- Abilities:
- DampShow informationCloud NineShow information
- Hidden Abilities:
- Swift SwimShow information
Sprites Gallery (18)
#055Game Freak & blaquaza
#55aGame Freak
#55bThe Pokémon Company & holgast
#55cGame Freak & quote.lass
#55dGame Freak & derpyhooves
#55eGame Freak & derpyhooves
#55fPokémon TCG & theheroicorange
#55gPokémon TCG & theheroicorange
#55htheheroicorange
#55itheheroicorange
#55ktheheroicorange
#55ltheheroicorange
#55mGame Freak & theheroicorange
Related Fusions (0)
Weaknesses | ||
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x2 | ||
x1 | ||
x0.5 |
Moves
Move | Level | Type | Category | Base Damage | Accuracy | PP | Effect | |||
---|---|---|---|---|---|---|---|---|---|---|
Me First | 1 | Status | - | - | 20 | The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power. | ||||
Aqua Jet | 1 | Physical | 40 | 100 | 20 | The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | ||||
Water Sport | 1 | Status | - | - | 15 | The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. | ||||
Scratch | 1 | Physical | 40 | 100 | 35 | Hard, pointed, and sharp claws rake the target to inflict damage. | ||||
Tail Whip | 1 | Status | - | 100 | 30 | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | ||||
Water Gun | 1 | Special | 40 | 100 | 25 | The target is blasted with a forceful shot of water. | ||||
Tail Whip | 4 | Status | - | 100 | 30 | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | ||||
Water Gun | 7 | Special | 40 | 100 | 25 | The target is blasted with a forceful shot of water. | ||||
Confusion | 10 | Special | 50 | 100 | 25 | The target is hit by a weak telekinetic force. It may also leave the target confused. | ||||
Fury Swipes | 13 | Physical | 18 | 80 | 15 | The target is raked with sharp claws or scythes for two to five times in quick succession. | ||||
Water Pulse | 16 | Special | 60 | 100 | 20 | The user attacks the target with a pulsing blast of water. It may also confuse the target. | ||||
Disable | 19 | Status | - | 100 | 20 | For four turns, this move prevents the target from using the move it last used. | ||||
Screech | 22 | Status | - | 85 | 40 | An earsplitting screech harshly reduces the target's Defense stat. | ||||
Zen Headbutt | 25 | Physical | 80 | 90 | 15 | The user focuses its willpower to its head and attacks the foe. It may also make the target flinch. | ||||
Aqua Tail | 28 | Physical | 90 | 90 | 10 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||
Soak | 31 | Status | - | 100 | 20 | The user shoots a torrent of water at the target and changes the target's type to Water. | ||||
Psych Up | 36 | Status | - | - | 10 | The user hypnotizes itself into copying any stat change made by the target. | ||||
Amnesia | 41 | Status | - | - | 20 | The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | ||||
Hydro Pump | 46 | Special | 110 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. | ||||
Wonder Room | 51 | Status | - | - | 10 | The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for 5 turns. |