Doduo #084
#084Game Freak
Fusions as Head211 / 470
Fusions as Body297 / 470
Even while eating or sleeping, one of the heads remains always vigilant for any sign of danger. When threatened, it flees at over 60 miles per hour.
HP35
Attack85
Defense45
Sp. Atk35
Sp. Def35
Speed75
Total310
- Category
- Twin Bird Pokemon
- Height
- 1.4 m
- Weight
- 39.2 kg
- Growth Rate
- Medium
- Catch Rate
- 190
- Gender Ratio
- 50% F, 50% M
- Evolves To
#85 Dodrio
- Abilities:
- Run AwayShow informationEarly BirdShow information
- Hidden Abilities:
- Tangled FeetShow information
Sprites Gallery (8)
#084Game Freak
#84aPokémon TCG & cristata
#84bThe Pokémon Company & holgast
#84cGame Freak & holgast
#84dGame Freak & holgast
#84enexxus_
#84fnexxus_
Related Fusions (0)
Weaknesses | ||
---|---|---|
x2 | ||
x1 | ||
x0.5 | ||
x0 |
Moves
Move | Level | Type | Category | Base Damage | Accuracy | PP | Effect | |||
---|---|---|---|---|---|---|---|---|---|---|
Peck | 1 | Physical | 35 | 100 | 35 | The target is jabbed with a sharply pointed beak or horn. | ||||
Growl | 1 | Status | - | 100 | 40 | The user growls in an endearing way, making the foe less wary. The foe's Attack stat is lowered. | ||||
Quick Attack | 5 | Physical | 40 | 100 | 30 | The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | ||||
Rage | 8 | Physical | 20 | 100 | 20 | As long as this move is in use, the user's Attack rises each time the user is hit in battle. | ||||
Fury Attack | 12 | Physical | 15 | 85 | 20 | The target is jabbed repeatedly with a horn or beak two to five times in a row. | ||||
Pursuit | 15 | Physical | 40 | 100 | 20 | An attack move that inflicts double damage if used on a target that is switching out of battle. | ||||
Pluck | 19 | Physical | 60 | 100 | 20 | The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | ||||
Double Hit | 22 | Physical | 35 | 90 | 10 | The user slams the target with a long tail, vines, or tentacle. The target is hit twice in a row. | ||||
Agility | 26 | Status | - | - | 30 | The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | ||||
Uproar | 29 | Special | 90 | 100 | 10 | The user attacks in an uproar for three turns. Over that time, no one can fall asleep. | ||||
Acupressure | 33 | Status | - | - | 30 | The user applies pressure to stress points, sharply boosting one of its stats. | ||||
Swords Dance | 36 | Status | - | - | 10 | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | ||||
Jump Kick | 40 | Physical | 100 | 95 | 10 | The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. | ||||
Drill Peck | 43 | Physical | 80 | 100 | 20 | A corkscrewing attack with the sharp beak acting as a drill. | ||||
Endeavor | 47 | Physical | 1 | 100 | 5 | An attack move that cuts down the target's HP to equal the user's HP. | ||||
Thrash | 50 | Physical | 120 | 100 | 10 | The user rampages and attacks for two to three turns. It then becomes confused, however. |